Projects
Coding projects
Each project gets its own page — what it is, why it exists, and where it stands. More will land here over time.
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AI / local-first
in progress
Phrouros
A team of personal AI agents that live on a USB stick. Plug it into any laptop, run one program, and your agents wake up — each with its own personality, memory, and area of expertise. Nothing of yours stays on the host machine.
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language / local-first
in progress
Ainmere
A constructed language grown root by root by autonomous AI agents on a local GPU. 574 roots, 489 compounds, zero validation errors — now with a voice, a game that speaks it, and a dictionary, flashcards, and pronunciation coach to learn it.
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VR / game
in progress
Hermeticraft
A VR voxel world where Renaissance Hermetic philosophy is the actual physics — sympathies between stones, metals and planets are the crafting rules. Your birth chart generates the land. Deep real foundation built; the gameplay on top is still being raised.
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Godot / tooling
in progress
Model Testing Platform
A desktop Godot "zoo": drop a rigged GLB in a folder and it walks out as a character, animated by one rig-agnostic engine that works on any skeleton. The R&D hub growing the reusable CanonBody character-body core.
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VR / tooling
design stage
PoseForge
The VR companion to MTP — reach in and build creatures and author motion on the same shared CanonBody core, so anything you make drops straight into the games. Planned and designed; waiting on the core to land.
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more soon
Future project
Another project will be written up here. The grid grows as pages are added — no restructuring needed.